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Wednesday, 4 September 2024

Infinity Battle Report: Clicking with Combined Army

 
A little while back I knocked together a quick Combined Army list to get a feel for the faction. It wasn't particular complicated, just a standard set of support pieces built around the Charontid HMG and the Anathematic Hacker.


We were practicing Unmasking ahead of Red Star Blues, and my opponent (who wasn't playing the tournament as they are TOing) brought their Acontecimento force. The main threats were a Tigbalang and a Knight of Montesa.


I was lucky enough to take out the Tikbalang due to it being a little bit over-extended, at which point I started throwing warbands at the engineer who'd come forward to push a button until one of them succeeded.


On a cheeky off chance, I had my Dartok speculatively fire a Pitcher into the Montesa, and managed to successfully isolate it. It was later able to reset itself out of it, but it certainly stopped a rampage early on!


In the end, I started pushing my Anathematic forward to push some buttons and target some decoys, but by this point I'd lost too many models for it to have enough orders to get forward and get the job done.

Overall, it was a slightly unusual game, in that I managed to outgun a PanOceania force in many ways, but my opponent managed to stay true to the mission and get more of the objectives than I did! While I wasn't successful, it felt to me like the Combined Army really clicked for me as a faction and a lot of the models who have a particular role were doing well in their roles individually. I need to spend a bit more time understanding how they work together in a force, but all in all I'm very happy that I'm headed in the right direction.

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