Thursday, 20 February 2020
I headed down to Dark Sphere again for another game in the Malifaux Slow Grow League. This time, the Soul Stone limit was set to 40, and from the two options available, we drew the strategy "Reckoning", where you score points for killing enemy models, and the schemes "Power Ritual", "Take Prisoner" and "Claim Jump". Power Ritual requires you to put markers down in the corners, Claim Jump requires you to have models near the centre, and Take Prisoner requires you to have models standing near enemy models.
My opponent was running Perdita, a Guild crew with lots of shooting. I'm still running the Viktorias, who run at things and stab them. Broadly, most of this game would come down to whether or not the Viktorias' charge landed - if they were shot down before I got there I'd probably lose, if they were both alive when I hit the Guild's big hitters, I'd probably win.
I did not trust my activation control in any way to score Take Prisoner, so I selected the other two. With a corner deployment, I sent one Desperate Mercenary off to one corner, and a Desperate Mercenary to the other, this time accompanied by Bishop to beat up anyone who got in their way.
In the middle, I got the Student of Conflict set up with a scheme marker behind Taelor. The Student has an ability that allows her to remove a nearby scheme marker to grant another model fast.
Perdita came forward and shot Big Jake off the table. He was standing in that gap where there isn't a model any more . . .
I had two choices with the Viktorias. I could either slingshot one of them up the table, get into combat with Perdita and get maybe one hit off, or I could go a little slower, focus, and try and weather the shooting. I realised after the game that I missed an opportunity to put "Shielded" conditions on the Viks as they moved, which would also have probably helped.
Perdita sensibly focused her fire on one of the Viks and shot her down. Life definitely just got harder.
The other Viktoria shot into Perdita and caused some damage, but the Proxy snuck in behind her - if he's killed, the model doing it takes a huge amount of damage, and it did risk killing Vik if she landed the blow.
Bishop handily took out the model that the Guild were sending to score the corner.
Taelor took the job of smushing the Proxy, then headed in further to try and take out Perdita, who wisely legged it.
I tried to push into the centre, but the surviving Guild were tougher and shootier.
I did at least get some a marker down in a corner, but it wasn't really enough.
In the end, I got gunned down and lost thoroughly. I was 5-2 down overall. All in all, it was a fun learning game and I felt like I was starting to get a bit of a handle on what some of the crew can do. I definitely want to get more games of Malifaux in!
Monday, 17 February 2020
With the European Infinity Challenge next weekend, I settled down this weekend to sort out all the models I'm taking. There were two real categories of work to be done on the models - making the base rims consistent over a few different commission painters, and tidying up paint chips so they look their best.
Off screen, I also fixed the magnets in my Antenociti's Workshop Order Organiser. (One day after it fell onto the "Shelf of Shame", so it's both been added and crossed off...)
With the base rims done, this was what was left that needed fixing. I also took the opportunity to glue my camouflage and smoke silhouettes together.
Currently, this is the stage the fixes are at. All the chips have been re-undercoated, then based black. What remains to be done is drybrushing Grey Seer and then Ceramite White, before I carefully blend the fluorescent blue and pink in to the surrounding areas. I've got ten models and three evenings to do it in, so its definitely achievable.
Also, last week, I managed to assemble a Malifaux Prospector in time for my last game of the Malifaux Slow Grow League.
I got two games in this week - my first HATE Infinity League against Combined Army, and the aforementioned last Malifaux Slow Grow League game. This was to "clear the decks" for this week so I could focus on the hobby prep for the EIC.
I also have a "token box" that I should really try and assemble, but we'll see if I manage to find the time or not. After EIC, life gets a teensy bit busy again. I'll have a weekend to recover before launching into two back to back weekends of LARPing. I do not think I will book myself into doing that again. It does not seem to be a smart move.
That said, I have a pretty busy blog schedule sketched out until the end of March. The aim is to get three posts a week up, which is going to take a bit of pre-writing and scheduling to get it all to land! The EIC is my last "Hobby deadline" of the year, and I am really looking forward to pausing, taking stock and then focusing on whichever project I fancy rather than committing in advance to a particular date for a particular project.
Saturday, 15 February 2020
Thursday, 13 February 2020
Back in November, I headed over to St Albans for the St Albans Smackdown Infinity tournament. I decided to run Ikari as they'd happened to come back from my commission painter just before the tournament.
First up was Countermeasures, and I got drawn against WarCorChris, who is running Shasvastii at the moment. I opened up by hailing Yuan Yuan down onto him, which caused the odd model to reveal itself to stop them, but they sadly failed to take down the Total Reaction remote who was their primary target.
I also tried using a Druze Haris against the remote, and they also failed. Someone eventually got it down, though.
My Lieutenant was hiding on a roof with a Speculo Killer hiding away inside the building. I ended up throwing a Krakot at it after discovering it. Sadly, he wasn't able to get the job done but did leave the Speculo tied up in combat with him.
In the Shasvastii turn, down came a bunch of Cadmus decoys, which did not fill me with joy.
The Cadmus managed to deal with the Krakot, then got a boarding shotgun down the line of all the other models hiding behind the wall.
The Speculo then dismantled my support models, taking out my doctor under smoke...
The Speculo then made it over to my Lieutenant and took them out, and I never really recovered. WarCorChris ended up pulling a 6 - 1 win, and deservedly so.
Next game, I was up against kaizer82, who is also part of HATE. He was running his US Ariadna, and we had Decapitation as a mission. My main plan at this point was to simply throw Yuan Yuans at his Lieutenant until it died.
His Lieutenant was hidden up a tower in the top right corner, so I had very little other than the Yuan Yuans that had a chance of getting to it.
I kept one of my bikes right at the back so it didn't rush out and die straight away.
The Yuan Yuan made their drop, managed to cause some chaos, but didn't survive long enough to get to the Lieutenant due to the overlapping field of fire.
I then took a counter attack from Van Zandt. He caused a little damage before being taken down. I then ended up bouncing off the Ariadnan firepower, and just couldn't make a dent. Kaizer82 ended up getting a comfortable 5 - 0 win.
So, final game and I was facing another HATE player - Aravar, who was running his Tohaa. It was a nice simple Quadrant Control game, and I was hoping to just get one win to try and regain some self respect.
I hid a ninja on the right hand flank in the hope of keeping it hidden for as long as possible.
The Yuan Yuan all died pretty quickly, but one at least managed to cause some damage on the way through.
So, maybe taking a faction you have literally never played and don't have several key models for isn't a bright idea. I was also thoroughly outplayed by excellent opponents. In the end, my three thorough drubbings left me holding the Wooden Spoon for the tournament. Despite that, it was a lovely weekend and I'd always recommend the St Albans Smackdown tournaments to any Infinity player.
Monday, 10 February 2020
I was meant to be at a LARP event this weekend which was sadly cancelled. As it was St Albans Smackdown on Saturday, I headed up to act as a reserve player in case of a drop out. In the event, I wasn't needed, so I wandered around taking photos, fussing the dog and getting a little painting done. While I put all the photos up on Facebook at the weekend, I plan to put them up on the blog a bit at a time on a schedule.
I managed to finish my Shasvastii Nox Troopers. I'm happy I'm getting my Shasvastii scheme dialled in. Next up is the rest of the Wildfire Shasvastii.
While I was at Dark Sphere last week for the Warmongers meet up, I picked up a few bits and bobs of the recent releases. The Corpse Grinder Necromunda cards I picked up as there's a bunch of generic cards in the set. Meanwhile, I've been intending to play Warcry for a good while, so I grabbed a selection of warband cards where I already own models (admittedly not assembled yet).
There was also a rep from Chaosium at Dark Sphere raising awareness of the various games they produce. We had an interesting chat, and was given some introductory rules for Runequest, which I've not looked into before. I'll be interested to give it a read through.
I also managed to get in a practice game for the European Infinity Championship. I've not had much chance to play Power Pack so wanted to work out how it plays. I had an interesting game against JSA. which I may write up depending on what I have time for.
I've got a restless feeling at the moment that I'm not getting everything I want to done. I may need to have a bit of a think about my time management. I suspect a lot of the problem is underestimating how long things take. Not sure how to fix that...
Monday, 3 February 2020
On Saturday, I headed down to Dark Sphere Shepherd's Bush for a meet up for the Warmongers twitter community. This is just a nice bunch of hobbyists on Twitter who post stuff with #Warmongers to make it easier to find other good hobbyists.
It was set up by the lovely Stormgrad. The original plan was for there to be some gaming and some painting, and then without any real planning pretty much everyone turned up with stuff to paint. You can see a lovely picture of some of the attendees on his Twitter.
While I was procrastinating painting my Shasvastii, I got this delightful scarecrow finished up. I originally got him from JoeK minis, but I don't think he's for sale any more. Anyhow - having gotten him to this stage I asked attendee @nerodine for some suggestions for what to spend a few more minutes on...
And this was the result! I added some glowing eyes in a new colour, and dropped an edge highlight in on the sack-cloth hood to give it a bit better definition. I also manually picked out the fastenings on the jacket, but I took the first photo after I'd done that, so you won't spot the difference...
Sometimes, a second pair of eyes and a little feedback is what you need to get your model to pop.
And finally, I got a bunch more progress on the Shasvastii Nox Troopers. Neither were finished, and I was planning on hitting them Sunday to tidy them up and finish, but I got a massive attack of going splat in a small heap because dealing with humans is hard - and my shoulders are killing me today. I think I need to work on my painting posture!
It's also a new month, so lets check in on the targets as of the month end (the Saturday was 1 February, so that counts to this month).
Painted Models: 1
Commission Painted Models: 15
Purchased Models: 3
I have not bought more than I painted! This is excellent. (I'm also trying to make sure that I don't buy more stuff for me to paint than I've painted myself, but that's more a sensible guideline than a rule.)
I'm aiming to get 60 models painted myself this year, and I'm behind the curve on where I need to be for this, but I did know going into January that it would be a very busy month for my other hobby, so I'm not too concerned about being a little behind at this stage.
The Shelf of Shame isn't looking great either, but it's not unmanageable. I'm not beating myself up at this stage as I only have one "as I go" goal, and that's the purchasing restrictions, which aren't doing too badly right now.