Thursday, 13 March 2025

First Ever Frostgrave Battle Report: The Keep

 
I recently got to try Frostgrave for the first time. My witch, Hannah of the Owls, led her warband to explore a magical keep to try and recover magical treasures and knowledge. As her warband approached the perimeter of the keep, they spotted a rival band, led by an experienced elementalist. Both sides drew weapons, preparing for battle.


There were five treasures, one in the centre of the keep on a raised area, the other four in the centre of magic circles spaced around the edge. The warband split up to gather the treasure before they engaged the opposing warband. As warband members on both sides started entering the circles to retrieve the treasure, there were fizzles of magic, but nothing happening . . . 


. . . until one of the warband thieves walked into a circle and in a flash of magic teleported across the keep to another circle. Unfortunately, the circle where the other warband's barbarian was standing.


Several of the warband jumped into the magic circle to try and rescue the thief, but to no effect. Our little gremlin thief decided to "waste not, want not" and grabbed the treasure from the circle.



Meanwhile, the magic circle on Hannah's warband's side was suddenly full of rival warband members, who quickly grabbed the treasure there and started planning their escape route.

The warband thug ran into a magic circle and was pulled over to the magic circle with the barbarian, and the two of them together managed to push the barbarian away, even though they weren't able to take her down.


As the rival elementalist saw my warband starting to head towards the central treasure, he summoned up a gigantic stone wall to block access to the treasure.


Still, it turns out that you can climb, so my woman-at-arms spent a couple of turns climbing over the wall, and engaged the rival man at arms while another warband member was fleeing with the treasure.


A portal flashed, and a giant worm arrived, drawn by the sounds of conflict.


Hannah's archer was overwhelmed by two of the rival band making off with one of the treasures.


The warband's crossbow-woman was chased by the worm, and chose to flee to get away from it.


A hostile construct then arrived, probably following the worm as a threat, but then identified multiple "thieves" in the keep, and moved to try and stop them.


My woman at arms was magically leapt to chase after the treasure, but was caught up by the rival warband and overwhelmed.


Hannah's apprentice ended up caught by the worm after a cunning plan to lure it across the teleport circles to move it elsewhere failed.


A desperate scuffle was breaking out over the last treasure, as both sides had, by now, escaped with two.


The back and forth continued a short while, but soon, Hannah's warband was overwhelmed, and the elementalist's band escaped with the last treasure.

In the aftermath, Hannah's warband took stock. Our woman at arms had been killed outright, and the party apothecary had been injured badly enough to miss the next expedition. No-one else suffered significant long lasting effects. Checking the recovered treasures, Hannah discovered a Staff of Power that would help with her casting, and a significant pile of gold, which was enough to hire a Templar to replace the deceased woman at arms with a little spare.

With my wizard having also gained two levels, I enjoyed my first game of Frostgrave. I'm still learning the rules, and now need to paint up a Templar before my next game.

No comments:

Post a Comment