Monday, 12 January 2026

Infinity Game: White Company vs Next Wave - Superiority

 
As previously mentioned, after Christmas I managed to get in a game of Infinity at War Dollies Collective. My opponent is pretty new to Infinity, so we picked the Direct Action mission Superiority. I dug out my White Company because they're the prettiest models I have and I wanted to show off.


I ended up going second. My opponent was on Next Wave, so I hid my expensive pieces but left out a couple of defensive pieces like a Sierra Dronbot.


My opponent managed to score a console so I sent up a Peacemaker's peripheral to try and my way. While I managed to clear a mine and wound a Tekdraken, but wasn't able to capitalise on it. I realised at the end of the turn I'd simply not pushed up far enough and my opponent scored points for controlling more quadrants.


I sent the Beasthunter after Patroclus (played here by the WarCor model) and the Raindancer fireteam. Patroclus refused to die and the Beasthunter was swiftly dispatched.


On the right flank, I wasn't confident of clearing the Juggernaut, so I sent the Kunai Ninja to hold it up, and block it's ability to shoot models I needed to advance. I pushed my Nisse / Jujak fireteam up but was only managed to draw the quadrant scoring.


Third round, and Next Wave went on a big push and did a whole bunch of smushing White Company Troopers. I managed to throw smoke to cover an approach for Shona to hit the Juggernaut. My opponent got a quick lesson in "why you never get too close to Shona" as in one swing she forced seven armour saves, and took the Juggernaut off the table.


I managed to push my Jujaks up the table, having cleared an Ironside, and the engineer managed to push a button for a console. In the end, my Key Ops controlled a zone, but Next Wave controlled the other three, winning the game for my opponent with a score of 6-3.

All in all, it was good to get back to a game of Infinity. I did spend way too much time forgetting to focus on scoring objectives, but we both had a lot of fun. White Company are still a "sometimes" faction for me, but it was good to get them out for a little run.

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