Wednesday, 19 March 2025

Astra Militarum 10th Edition Plans

 
With the new Astra Militarum Codex released for 10th edition, I needed to take stock of my Guard army and work out what I'm doing. While I had a short period of considering selling them off entirely, I've enjoyed playing them in the club campaign, so decided to get them up to spec for the new edition.

Setting myself the rule of "use what you already have wherever possible", I've come up with the following starting list:

Astra Militarum - Combined Arms
Strike Force (2000 Points)

CHARACTERS
Cadian Command Squad (80 Points)
     ◦ Enhancements: Reactive Command
Commissar (40 Points)
  • Enhancements: Death Mask of Ollanius
Gaunt’s Ghosts (110 Points)
Ministorum Priest (35 Points)
Primaris Psyker (60 Points)
Sly Marbo (55 Points)

BATTLELINE
Cadian Shock Troops (65 Points)
Cadian Shock Troops (65 Points)

DEDICATED TRANSPORTS
Chimera (85 Points)

OTHER DATASHEETS
2 x Armoured Sentinels (130 Points)
Armoured Sentinels (65 Points)
Basilisk (140 Points)
Cadian Heavy Weapons Squad (65 Points)
Cadian Heavy Weapons Squad (65 Points)
Hellhound (125 Points)
Hellhound (125 Points)
Hydra (95 Points)
Leman Russ Executioner (170 Points)
Manticore (165 Points)
5 x Ratlings (60 Points)
5 x Ratlings (60 Points)
10 x Tempestus Scions (140 Points)


There's a handful of things that need fixing here. The two "Cadian" (Tallarn) squads and command squad still have heavy weapons, so they're gaining three plasma guns and three comm-links. With a mix of bits from eBay and existing stash, I've started putting the latter together. The plasma guns will be a later update...


Beyond that, I had Sly Marbo and Gaunt's Ghosts in my stash needing assembly, so I've dug those out. One of the Hellhounds and five of the Ratlings are also currently without paint, so they're going in the queue.

Quite a lot of my older tanks don't have sponsons and so on, so by and large I'm taking that as an opportunity to sell them, and buying new tanks to paint up to my new skills / standard. I'm not buying anything new for the Guard outside of fixing the squad load outs until the test list is painted. I'm pretty sure it's lacking in armour and anti-tank, and a Rogal Dorn tank is pretty high on the purchase list once this lot is done, but I reckon given the move and other projects, this is plenty to be getting on with...

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