Monday, 15 December 2025

Dungeons and Lasers Prismacast Caves


I finished removing my Archon Studios Dungeons and Lasers Caves set from the sprues, and thought I'd report back on it. I spent a little time playing around with the layouts, and learned a whole bunch. This shows more or less the amount of tiles you get in the retail Caves set. I've only put walls on one of the rooms at this stage, but it gives you an idea of what you get.

Bear in mind when looking at all of this that all I've done is cut these tiles off the sprue. They come pre-painted - as I understand it they're painted by machine - and the paint quality is as good as I'd likely be bothered to do on some dungeon tile terrain!


The tiles come with moulded points to add connectors which join the tiles to each other and the walls section. They go together quite easily, and it's a firm connection so they don't come apart as you move them about.


Here's how a small room might look once you've made it up. The holes can be used to add walls, or you can add a simple grey peg to fill the space if you want it to be an open area.


You then add walls on to finish the effect. The curved pieces are two parts that fit snugly together before you push fit them into the relevant connectors. You can put them on the sides, or create a wall across the middle of a room if you wish.

At the time of writing, you can buy this set unpainted for £75, or the painted one for £95.

I will caution that it's quite a bit of work to set them all up - you need a little bit of oomph to get each connector to go together, and when you're doing a bunch of rooms, it gets tiring quick! I gave up on getting everything out at around this point - I'd definitely started with the intent to put walls on everything. 


I also got three smaller "themed" sets too. Given the aforementioned loss of oomph, I didn't get everything out - but I wanted to give an impression of the kind of thing you get. This is the spider set, which has narrow bridges held together with strands of web, and tiles covered in web and egg sacs. 


You can see the "Deep Mines" set floor tiles in the bottom room. There's also a bunch of walls with cool crystals that come with it that I did fail to photograph.


The Deep Mine set has two pairs of these stairs up to a pile of gold and treasure. This could be excellent set dressing for an abandoned mine, or perhaps a dragon's lair.


I also got the Goblin Lair set, which has this great little mini hut / building that attaches to tiles. I just attached it to the standard Caves tiles at this point, but you also get a whole bunch of themed tiles for a Goblin Lair too.


The goblin lair tiles are a lot more rickety, with lots of planks with gaps and detritus on the stone floors. I think if you were using either the Spider or Goblin sets you'd probably want to have a black cloth underneath the set to represent the gaps. They definitely weren't quite working on my white table.


The goblin set came with a handful of details like this dead dwarf that you can plug into some of the connection holes to add extra detail. There's not enough for every hole, but it's good to add a little variety.


With my experience putting these together, I certainly wouldn't want to try and assemble them on the fly for a randomly generated dungeon, or as I went according to a map. Assembling a whole large dungeon map also seems like a bad idea from an effort to reward point of view, though I could see an exploration set piece with something to mask sections being quite fun.

If you're actively using these, you probably want to either have some pre-constructed for a fight you're expecting to have at some point, or be pacing your games so a fight starts just before a break or at the end of a session so you can set up for the start of your next one. They do take some serious time to put together and I'd practice doing it a couple of times before committing to doing it on the fly mid game.


I think it's worth noting that you both need quite a lot of tiles, but also get quite a lot in a box. With all the above out on the table, I still had all the below still to use. I got mine through the Kickstarter, but one core set is likely plenty for most standard encounters you're putting together.

If I was going to expand what I have, I'll likely be looking at their older sets that have been converted to Prismacast that are designed as humanoid built dungeons rather than a cave network.


One thing I do need to think about is a better storage solution. I've thrown everything into one big Really Useful Box, and this is Not The One. I was at least smart enough to put all the connectors in sealed plastic bags which helped a bunch, but I think they need sorting by floor tile and wall, and by set.

It was taking me far too long to find the right bits, and it added to the already quite extensive job of putting a layout together.

I'm not sure what the right storage widget is to make this work, but if anyone can think of the perfect solution, please do let me know!


No comments:

Post a Comment