Monday 1 July 2019
Necromunda: More Orlock on Orlock action
A while back, I got another game in at HATE in the Necromunda campaign. This was against one of the other Orlock gangs in the same campaign, but a slightly more experienced players.
They used one of their territories to infiltrate a bunch of their fighters, which was super good.
They all came out behind a door and opened fire on the gang.
My champion who'd run out of ammunition decided to charge in and try and punch them to death...
But then the gang bottled and all this lot ran away, the cowards.
This seems to be part of the swingy nature of a Necromunda campaign. Sometimes someone will get lucky or unlucky and suddenly a gang will bottle out early and lose a campaign. This swingy luck on the individual games is less of a bother when you've got a longer campaign because it will average out over time, but I could see it being super annoying during a one off game.
Still, I'm having fun, even when I'm getting flanked, shot up and running away!